Get Roblox updates in your inboxBeta
Weekly digests, milestone alerts, and new features — we're building in the open.
Quarterly Report — Q1 2024
Filed May 9, 2024
Revenue hit $801M in Q1 2024, up 22% year-over-year, but the company is still burning cash with a net loss of $271M for the quarter. A key accounting detail worth watching: Roblox changed its estimate of how long users keep virtual items, which will boost recognized revenue going forward — the company expects $60–70M in additional revenue for full-year 2024 from this change alone. The loss remains substantial, with stock-based compensation of $242M continuing to be one of the biggest drags on profitability.
What is Quarterly Report?
Filed after each of the first three fiscal quarters with unaudited financial statements, management discussion, and any material changes to risk factors or legal proceedings.
Quarterly financial update — tracks business trajectory between annual reports.
Extracted Milestones (3)
Estimated Paying User Lifetime Decreased to 27 Months
Roblox's estimated average lifetime of a paying user decreased from 28 months (Q1 2024) to 27 months as of Q1 2025, which affects the pace of deferred revenue recognition.
New Data Center Lease Space Taken Possession in Q1 2024
Roblox took possession of new data center leased space in Q1 2024 with net lease payments totaling $95.4 million over a seven-year term, expanding infrastructure capacity for the platform.
Speechly Voice Moderation Acquisition Completed
Roblox completed the acquisition of Speechly, a speech recognition software company focused on voice moderation, on September 18, 2023 for $10.1 million to enhance trust and safety capabilities.